Entries Tagged as 'Concurrency Analysis '

Thread Role Analysis

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By Dean Sutherland
Senior Member of the Technical Staff
The CERT Program

Dean SutherlandMany modern software systems employ shared-memory multi- threading and are built using software components, such as libraries and frameworks. Software developers must carefully control the interactions between multiple threads as they execute within those components. To manage this complexity, developers use information hiding to treat components as “black boxes” with known interfaces that explicitly specify all necessary preconditions and postconditions of the design contract, while using an appropriate level of abstraction to hide unnecessary detail. Many software component interfaces, however, lack explicit specification of thread-related preconditions. Without these specifications, developers must assume what the missing preconditions might be, but such assumptions are often incorrect. Failure to comply with the actual thread-related preconditions can yield subtle and pernicious errors (such as state corruption, deadlock, and security vulnerabilities) that are intermittent and hard to diagnose. This blog post, the first in a series, describes our ongoing research towards solving this problem for a variety of languages, including Java and C11.

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Bridging the “Valley of Disappointment” for DoD Software Research with SPRUCE

Concurrency Analysis , Cyber-physical Systems , Real-Time Scheduling , Tactical Systems No Comments »

By Douglas C. Schmidt
Chief Technology Officer
SEI

As noted in the National Research Council’s report Critical Code: Software Producibility for Defense, mission-critical Department of Defense (DoD) systems increasingly rely on software for their key capabilities. Ironically, it is increasingly hard to motivate investment in long-term software research for the DoD. This lack of investment stems, in part, from the difficulty that acquisitions programs have making a compelling case for the return on these investments in software research. This post explores how the SEI is using the Systems and Software Producibility Collaboration and Experimentation Environment (SPRUCE) to help address this problem.

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